Worklog:
🕹️ Gamepad support for https://asterogue.com
⌨️ Mouseless keyboard support for https://asterogue.com
🧑🚀 Asterogue is finally ready for release on Steam next week! 🚀
Love little projects like these: @chris made a single HTML file render a kanban from a textfile.
More please!
https://mccormick.cx/news/entries/a-textfile-based-kanban-board-in-a-single-html-file
Worklog: preparing new feature release of https://exceltohtml.com
Kanban TODO is a markdown textfile based kanban board in a single HTML file.
This was a lot of fun to build and I'm using it daily!
🚀 The final build of Asterogue is submitted and awaiting Valve review in the Steam store. Pretty exciting! 😀
Worklog: https://mccormickit.com/ai/
Satisfying prototype + Wizarding game design.
Worklog: making progress on the https://exceltohtml.com pro version.
LLMs are stuck in a room with nothing but a tickertape.
Game prototype #3 of 26. Image to mesh in pixgen pixel 3d engine.
I've been helping my friends PVI Collective with the code for their street-based adventure artwork Booster. It's showing on Tuesday night.
https://www.perthfestival.com.au/program/season-2026/the-booster-protocol
ProcJazz Chord generator is prototype #2 of 26 this year. Enjoy!
Platforms should publish search data.
https://mccormick.cx/news/entries/platforms-should-publish-search-data
Worklog:
- Building new features for https://exceltohtml.com
- Working on game prototype fortnight #2 of 26 - a procedural game music chords generator.
Worklog: progress on getting notes/comments export working in https://exceltohtml.com add-in.
comes with absolutely no warranty