Worklog: tinkering on a new local-first, open-source provider-agnostic LLM chat client built with Scittle & #Clojure(Script).
Worklog: finally shipped the new version of https://exceltohtml.com with the ability to publish cells on the web on a hosted page with a private shareable link. Very happy to have this done and released!
A series of prototypes exploring acquisition game mechanics.
Worklog: 👔 continued work on the web publishing feature of https://exceltohtml.com
Worklog: 📊 https://exceltohtml.com UI polish, saving, publishing.
💾 Ability to save and restore selected ranges.
🎨 Various UI and design improvements.
📖 Started work on the web publishing flow.
@borkdude Super cool!
Great, now I have to rebuild everything from scratch on Reagami. 😅
Finally squint has browser nREPL support in the latest release!
https://github.com/squint-cljs/squint/blob/main/doc/browser-repl.md
I made a web app for analysing revenue from different steam tags.
ClojureScript 1.12.145 is out with async/await!
@betothebop It's an R36S+. Had to buy quite a lot of units before finding one that was not a dud. Used SSH and I'm building something to make it easy to deploy web games.
Fantastic Asterogue review from PepperHeadGaming. 🙏
Also, Asterogue is still on sale for the ANZ Indiefest for just a couple more days. 😀
I wrote up a spec/standard for bundling spritesheet metadata into the spritesheet PNG itself. Hope it's useful! #gamedev
comes with absolutely no warranty