Worklog: tinkering on a new local-first, open-source provider-agnostic LLM chat client built with Scittle & (Script).

Brevity is a more accurate indicator of effort than length.

"I would have written a shorter letter, but I did not have the time." -- Pascal, 1657

Worklog: finally shipped the new version of exceltohtml.com with the ability to publish cells on the web on a hosted page with a private shareable link. Very happy to have this done and released!

Worklog: 👔 continued work on the web publishing feature of exceltohtml.com

Worklog: 📊 exceltohtml.com UI polish, saving, publishing.
💾 Ability to save and restore selected ranges.
🎨 Various UI and design improvements.
📖 Started work on the web publishing flow.

@borkdude Super cool!

Great, now I have to rebuild everything from scratch on Reagami. 😅

I made a web app for analysing revenue from different steam tags.

youtu.be/QQy8cJvK4q4

@betothebop It's an R36S+. Had to buy quite a lot of units before finding one that was not a dud. Used SSH and I'm building something to make it easy to deploy web games.

What if you could build web games and run them on a real hardware game console? This is something I"ve been tinkering with - these demos are little web apps running on a game console. Pretty fun!

Fantastic Asterogue review from PepperHeadGaming. 🙏

Also, Asterogue is still on sale for the ANZ Indiefest for just a couple more days. 😀

youtube.com/watch?v=H_xA-P7tZ2

I wrote up a spec/standard for bundling spritesheet metadata into the spritesheet PNG itself. Hope it's useful!

mccormick.cx/games/embedded-sp

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