Game prototype #3 of 26. Image to mesh in pixgen pixel 3d engine.

youtu.be/lQlqhkNNZE4

I've been helping my friends PVI Collective with the code for their street-based adventure artwork Booster. It's showing on Tuesday night.

perthfestival.com.au/program/s

ProcJazz Chord generator is prototype #2 of 26 this year. Enjoy!

youtu.be/VB-WecSib3k

Worklog:
- Building new features for exceltohtml.com
- Working on game prototype fortnight #2 of 26 - a procedural game music chords generator.

Worklog: progress on getting notes/comments export working in exceltohtml.com add-in.

Doodled Dungeons is prototype #1 of 26 this year. Here's a video about building it.

youtu.be/NwFZHbsNYd4

Worklog: continued hacking on the Doodled Dungeons prototype. Got a bunch more scenery and a monster in.

You can check it out here: mccormick.cx/games/2026/doodle

@greenCoder Cheers Vincent, hope you are well and have a great 2026!

Worklog: doodled dungeon aesthetic prototype.Procedurally generated and rendered.

🧑‍🚀 I'm excited to announce Asterogue is on Steam!

🕹️ A sci-fi roguelike that's had 1000s of plays on the web, with 17 levels, permadeath, pixel gfx, fast runs, and a classical chiptune soundtrack.

🙏 You can wishlist it now if that's your bag. Thanks!

store.steampowered.com/app/415

Worklog: hacking on exceltohtml.com - HTML table generating Excel add-in.
- Show HTML kb size
- Remove style/class tags if empty

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