@lvk yes, same idea + extremely under-engineered for the small web games niche.

Worklog: 🌿 hacking on Eucalypt (lightweight Reagent alternative for Squint (script)) - fixed test bugs, shaving down code to keep bundle size tiny.

@lvk What you see on the screen is a full-screen webkit browser window. Everything is browser based. Games are written for this browser environment (webkit at 720px, gamepad interface).

It's running a stripped back Linux stack with this web browser as the main UI. It will be 100% open source when I get around to releasing it.

Worklog: 🕹️ hacking on web game console. Simulator tweaks + worked on audio latency and performance.

@lvk Yep, it's going to support multiple backends and I'll be testing on my local ollama inference setup. Hoping to get something out soon for testing!

Worklog: continued hacking on this web based, open source, private, local first, provider agnostic LLM harness and chat application. All conversations are stored as JSON on your own computer.

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