A short video about Eucalypt, a Reagent-like on Squint-cljs, that compiles down to 10kb artifacts.
youtube.com/watch?v=SLnCzW5cg3U

by @chris #clojure #squintcljs #clojurescript

Worklog:
🌲 hostedgitea.com upgrades and maintenance.
🎛️ dopeloop.ai Building a content addressable storage backend.

Worklog: spent an intense day putting together a PR for auto-reconnect with backoff in nostr-tools.

Worklog: various features based on post-launch user feedback for dopeloop.ai/beat-maker

Eucalypt by @chris is a Reagent clone in #squintcljs (10kb of JS). It now has all Reagent demos working including TodoMVC 🤯

chr15m.github.io/eucalypt/

#clojure #clojurescript

Added a palette switching shader. Locks to oldschool palettes from lospec. Press "P" to switch palettes if you want to try it!
mccormick.cx/games/pixgen/

A pipeline for generating 3d mesh slop using Replicate models, rendered in my three.js pixel engine.
youtu.be/70OioB0VyfU

🥁 Yooo, after two years of development I'm excited to announce the official release of Beat Maker!

It's a FREE online drum machine that can algorithmically generate beats and samples.

No downloads, no sign-ups, works on any device. You can make beats instantly in your browser.

Thank you so much for sharing and checking out my work! 🙏

youtu.be/qVmEn9z3H24

Worklog: just finished the last pre-launch task on Beat Maker. 💪 Launch tomorrow!

I've written my first little #Scittle app today, and I'm impressed. To be able to write in-browser code in #Clojure is so much nicer than #Javascript. I have some issues to fix and some enhancements to add, but it works and you can play with it here:

journeyman.cc/japji/

Many thanks to @borkdude for producing such a nice wee tool.

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