Updates based on player feedback:
💾 Game progress auto-saved.
🛠️ Fixed unwinnable level gen.
🍫 Added hunger indicator.
💯 Added high scores (tombstones).
🔊 Volume control for music & SFX.
📱 Mobile: fixed pixel UI issues.
📱 Mobile: fixed layout on tiny screens.
📱 Mobile: improved touch controls & UI scaling.
🔙 Support cross platform back button behaviour.
🔃 Ability to exit to the menu and resume.
❎ Dismiss messages by tapping.
⚒️ Many many bug fixes.
✨ 🧑🚀 Hello! I'm super excited to announce the launch of my sci-fi roguelike game Asterogue for the web!
🎮 You can play it in your browser right now at https://asterogue.com
🤓 You can read the technical details about this new web release here: https://chr15m.itch.io/asterogue/devlog/824962/asterogue-web-release-
Enjoy!
@simon I'm maintaining a list of issues I've run into with Claude artifacts:
- Needs code editing. Frustrating to edit code via prompting.
- Doesn't know which cdnjs libraries/versions it has access to.
- Only has access to cdnjs.
- Have to manually copy-paste errors back in.
- Little context for errors.
- Can't upload .sqlite databases and use them in artifacts.
Do you have any others? I've been thinking about the feature set for an open alternative to artifacts.
@sean_ae any chance you guys will play in the UK again before the end of the year? 🙏
Built a little home display thingie on the weekend using a waveshare e-paper display on a raspberry pi.
It works by generating a small static html file and taking a snapshot of that to display on the screen. A mix of python and ClojureScript on node to drive it.
Source code here: https://github.com/chr15m/rpi-home-display
Developer Diary October 2024.
@rcarmo have you had a chance to check out Basilisp? It's a Clojure on Python, closer to the original than Hy.
🤖 📹 I made 2 more videos about using Claude.ai & Scittle to generate ClojureScript + Reagent apps.
These will be the last as I don't want to shill for a proprietary AI service 😅 but I thought it was useful enough to share.
The first video contains examples (graphing calculator, timer, todo, image resizer) and looks at the ClojureScript code (including LLM fails!). The second has instructions for setting up Claude so you can do this too.
Enjoy!
Worklog: finally solved a tricky UI problem today in Beat Maker. I want to give people a good experience editing on any device but the full grid doesn't always fit. 🤔
Solution:
1. Resize observer on the grid.
2. On resize, make all beats display for an instant and then measure how many are visible in the scroll area, then set their display back to what it was before.
3. Find the next lowest power of two beats that will fit, and divide the grid up into pages of that size.
independent computer programming