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Worklog: 🛠️ managed to fit in some dopeloop.ai database updates, deps upgrades, auth fixes and e2e tests this week. Getting ready for new development on new webaudio apps this year.

Beautiful art from Beth Woods (TheDragonsBrush on Etsy).

Happy New Year to all Rogule players! Thanks for playing. 🙏

As always, feedback is most welcome.

@swannodette I just wanted to say a quick thank you for your ongoing maintenance of ClojureScript. It's such a core piece of my programming life. I'm really grateful for your work! 🙏

Worklog (yesterday): more backend hacking on the dopeloop.ai API and database.

Worklog: 🎛️ epic day of database/backend hacking on dopeloop.ai. Getting everything ready for a year of shipping new online music apps! 🎹

2

Short video loop of sum [1..9]^2 = 45^2.

Rendered with 100 lines of C99 code (no dependencies apart from libc), downscaled for antialiasing and encoded with ffmpeg.

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Worklog (yesterday): preparing a new release of dopeloop.ai with the new design.

A tiny slides presenter in .
Write your slides in hiccup! Deploy static HTML anywhere! No build step or config!
github.com/chr15m/scittle-tiny
Built with by @borkdude ❤️

Worklog: spent way too long analyzing dopeloop.ai subscription data to work out the effect of different builds on subscriber numbers.

Worklog: I also shipped Josh, a live reloading dev server for Scittle cljs.
github.com/chr15m/cljs-josh

I made it to the ⛩️, then turned around and fought my way back into the level.

Today's tip: Suppose your starting elf (level 3, no weapons, 10 health) goes 1-on-1 against an enemy, and gets the first hit. Here's how likely you are to eventually win the fight:

🐀 100%
🦇 99.9977%
👻 99.33%
🐗 98.1%
🐺 82%
👹 61%
🧟 21%
🧛 18%
🧞 7.3%
🐉 0.11%
🦖 0.31%

#Rogule 2024-11-16
🧝 5xp ⛩ 2567 👣
streak: 27
🟩🟩🟩🟩🟩
⚔ 👻🐺🐺🦇👹
🌰🌰🍄🍄🍄🍄
rogule.com

PSA for anybody who bought Asterogue. I'm mortified that I shipped the game with a show-stopping tab-crashing bug that happened when you reached the last level. I've fixed it and you can win the game now (hard refresh to get the new update). 😅 Thanks for your patience!

An easy one. No problems today.

Today's tip: Enemies only move towards you when the shortest path from them to you through the level is less than their range. The ranges are:
0: 🐀
5: 🧟
10: 🦇👻👹🐉
15: 🐗🧛🦖
20: 🐺🧞

And they're measured like this:
🧝⬜⬜⬜🧟 Safe
🧝⬜⬜🧟 Active

So really the distance has to be 2 less than their range before they start chasing you.

#Rogule 2024-11-3
🧝 5xp ⛩ 176 👣
streak: 14
🟩🟩🟩🟩🟩
⚔ 🦇👻👻🐀🐗
🌰🌰🍄🍄🍄💎

rogule.com

Thank you to Andry Bethpalko for helping with some new features. 🙏

The game was always built with web tech but I only released it on Android and Windows at first. Now I’m trying out a web release with a new experiment in taking payment for the game. Basically I am making the first two levels totally free to play on the web and once you reach level three you can make a one-time payment to unlock the rest of the game. I’m excited to see whether this works out as a viable option for my web games.

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